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This means that those that come with this ability/trait trump all those that do not.
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take no action)- this means that your people will be dealing more damage (high chance to crit, able to use skills, etc) while at the same time taking massively less damage (higher AP pool means less chance for enemy to hit, crit, ect). "Recovery" is by far the most powerful of those in the game, it means that with high AGI (8 end game and 10+ for Slyvi) they will be recovering AP in massive chunks every single turn without having to "rest" (ie. All stats in game can be maxed with enough time, meaning everyone can be 8 in all stats, also people can be given scrolls to fill out their skills, people however cannot be given abilities/traits (unsure what they are called, they are listed on the right side of their profile) and thus those become the most "powerful" things in the game. Get Forest Spirit and Tatsu to 8 in all stats and stop there- Ceri should already be 8 in all stats by this point, don't give her any more seeds.ĪP is everything in this game, it is what determines if you can act, dodge, get critical hit, and even hugely impacts "flow". Once Sand Sentinel hits 8 in all stats give her all the HUGE DEX seeds. Once Succubus hits 8 in all stats give her all HUGE STR and VIT seeds. ITEMS: All + res seeds still go on Sylvi, once Sylvi hits 8 in all stats only give her HUGE AGI and MNTL seeds. PARTY: Sylvi + Succubus + Sand Sentinel + Forest Spirit + Tatsu + Ceri* (has to be in party) ITEMS: All + res/SMALL/MEDIUM/LARGE stat seeds go on Sylvi, if Sylvi has 4/6/8 in stat give the SMALL/MEDIUM/LARGE stat seed to Ceri. ITEMS: All + res/SMALL/MEDIUM stat seeds go on Sylvi, if Sylvi has 4/6 in stat give the SMALL/MEDIUM stat seed to Ceri. PARTY: Ceri + Sylvi + whoever you have captured
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